Monday, March 3, 2008

Standalone World Testing

So I built a 300 mile landscape using freeworld and exported it as a heightmap and was able to texture map and reload into panda and it runs great. Collsion detection works as well as a primitive skymap.

I also tested out building a bsp building using several tools like halflife editors hammer was able to texturemap and convert to X. It also loaded into panda with no issues.

I'm playing with all the shadow options today as well as experimenting with the particle systems in panda to see if I can create a fire pit in the building and have it illuminate the room and cast shadows on the walls. So far I am very happy with panda. Maybe in the next day or so I will upload some photos so you can all see the progress I am making.