Monday, March 3, 2008

Standalone World Testing

So I built a 300 mile landscape using freeworld and exported it as a heightmap and was able to texture map and reload into panda and it runs great. Collsion detection works as well as a primitive skymap.

I also tested out building a bsp building using several tools like halflife editors hammer was able to texturemap and convert to X. It also loaded into panda with no issues.

I'm playing with all the shadow options today as well as experimenting with the particle systems in panda to see if I can create a fire pit in the building and have it illuminate the room and cast shadows on the walls. So far I am very happy with panda. Maybe in the next day or so I will upload some photos so you can all see the progress I am making.

2 comments:

Anonymous said...

What's the theme of your mmorpg, fantasy or sci-fi?

Antonio Sosa said...

Based on scifi and fantasy - I'd like the servers to be flexible enough so that each server will maintain one world. That world will have several races indigenous to that planet. Some planets the races will be magical, others more geared to science. Some worlds have travel lanes via magic portals to other planets while others uses space faring ships. I think, giving the players the flexibility to be high tech as well as keeping that level or fantasy. One of the difficult aspects of this type of game, like many others, will be to make sure the races are well balanced and that fantasy characters can become as powerful as tech characters and vica-versa.